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AI Insights · Timothy · April 2024

Top 5 Third Person Games on iOS in South America for Q1 2024

Discover the top-performing third-person games on iOS in South America for Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Third Person Games on iOS in South America for Q1 2024

In the first quarter of 2024, the top five third-person games on iOS in South America showed varied performance trends. Data from Sensor Tower reveals key insights into downloads, revenue, and active users for these popular titles.

Free Fire: 7th Anniversary saw a dynamic quarter. Weekly revenue started at around $144K in early January, dipping to a low of approximately $98K mid-month before recovering to about $134K by the end of March. Downloads followed a similar pattern, beginning with 145K in the first week and fluctuating down to 105K in mid-March, ending at 115K. Active users showed robust numbers, peaking at over 2M in early January, with minor fluctuations throughout the quarter, stabilizing around 1.97M by the end of March.

Last War: Survival experienced significant growth. Weekly revenue increased steadily from $24K in early January to $106K by the end of March. Downloads also surged, peaking at 87K in late February before settling at 33K in the final week. Active users rose impressively from 119K in the first week to over 401K by the end of the quarter.

Stumble Guys had a stable quarter with slight fluctuations. Revenue started at $43K, peaking at $48K in mid-January, and ended at $32K in the last week of March. Downloads remained steady, with a high of 58K in mid-February and a low of 38K in early March, closing at 43K. Active users showed a downward trend, starting at 177K and ending at 164K.

PUBG MOBILE displayed moderate performance. Weekly revenue ranged from $23K to $41K throughout the quarter. Downloads were relatively low, starting at 12K and peaking at 18K in the final week. Active users remained consistent, averaging around 170K, with a slight increase to 180K in mid-March.

Genshin Impact: Natlan Launch had mixed results. Revenue saw fluctuations, starting at $26K, peaking at $64K in late January, and ending at $12K by the end of March. Downloads were modest, peaking at 10K in late January and ending at 6K in the last week. Active users remained relatively stable, averaging around 90K, with minor dips and peaks throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024